What’s your stance towards using objectively weak weapons/characters in games?

To give further detail, I’m talking about any situation where you’re playing a game, and you find something you want to enjoy, but either through trying it yourself or through research online, you realize it’s objectively inferior to other things you could be using. I’m not talking about using equipment that was purposely made to be shit, I’m talking about stuff that was just poorly balanced by the developers.

EG, playing a fighting game, and then learning that the character you like the most visually is the bottom tier character (generally matters more with older fighting games like Third Strike). Or using a slow club weapon because it feels good to hit things with it, only to find a fast sword that feel like shit, but does twice as much DPS. EG, Smough’s hammer in Dark Souls 1 was basically complete garbage. It weighed 3 times as much as some of the clubs, and did sizably LESS damage, and took up a lot of screen space, all for the minor benefit of having a SLIGHTLY larger hitbox, and getting 10hp back per hit (in a game where a single hit against you does hundreds of damage, and you have like, 1500hp).

I had an experience like this with Dragons Dogma, where the class I really wanted to play, the Warrior, was objectively the worst class in the game, and was inferior in pretty much every way to other choices. I always love playing as the slow/strong character types in games, and using slow/strong weapons, but in DD, the Warrior was drastically more limited than the other classes, struggled in many situations where the others did not, and did less DPS as a whole, with basically no useful upsides to balance their enormous downsides.

I always tend to feel very upset when I realize this, as it makes me feel like trying to play as this character or using this weapon is a giant waste of time, and that I’m actively gimping myself from performing as well as I can by choosing it. I’m not the kind of person who always needs to pick the top tier meta choice for everything, but when something that I like is objectively a bad choice in practically every situation, then I just can’t get that thought out of my head while playing, and need to switch to the better option.

How do you deal with this sort of thing happening do you? Does it not matter to you, and you just keep using what you like the look of, or do you try to find the next best thing that isn’t an active downgrade? What’s your approach?

What’s your stance towards using objectively weak weapons/characters in games?

To give further detail, I’m talking about any situation where you’re playing a game, and you find something you want to enjoy, but either through trying it yourself or through research online, you realize it’s objectively inferior to other things you could be using. I’m not talking about using equipment that was purposely made to be shit, I’m talking about stuff that was just poorly balanced by the developers.

EG, playing a fighting game, and then learning that the character you like the most visually is the bottom tier character (generally matters more with older fighting games like Third Strike). Or using a slow club weapon because it feels good to hit things with it, only to find a fast sword that feel like shit, but does twice as much DPS. EG, Smough’s hammer in Dark Souls 1 was basically complete garbage. It weighed 3 times as much as some of the clubs, and did sizably LESS damage, and took up a lot of screen space, all for the minor benefit of having a SLIGHTLY larger hitbox, and getting 10hp back per hit (in a game where a single hit against you does hundreds of damage, and you have like, 1500hp).

I had an experience like this with Dragons Dogma, where the class I really wanted to play, the Warrior, was objectively the worst class in the game, and was inferior in pretty much every way to other choices. I always love playing as the slow/strong character types in games, and using slow/strong weapons, but in DD, the Warrior was drastically more limited than the other classes, struggled in many situations where the others did not, and did less DPS as a whole, with basically no useful upsides to balance their enormous downsides.

I always tend to feel very upset when I realize this, as it makes me feel like trying to play as this character or using this weapon is a giant waste of time, and that I’m actively gimping myself from performing as well as I can by choosing it. I’m not the kind of person who always needs to pick the top tier meta choice for everything, but when something that I like is objectively a bad choice in practically every situation, then I just can’t get that thought out of my head while playing, and need to switch to the better option.

How do you deal with this sort of thing happening do you? Does it not matter to you, and you just keep using what you like the look of, or do you try to find the next best thing that isn’t an active downgrade? What’s your approach?

Fallen Order was decent, but the combat really left a lot to be desired for me

Ever since the game was revealed, it was compared to the Souls games. And I don’t think that comparison is entirely fair (since FromSoft has been doing this for years and Fallen Order is Respawn’s first third person action game), but it’s natural that we would see the comparison. But after finally finishing the game, I just found the combat to be incredibly frustrating in a lot of ways and not satisfying to play (it wasn’t completely unsatisfying, there are definitely good moments). If it’s relevant, I played on Jedi Master difficulty. I am keeping this spoiler free for those that are concerned about it.

By far, my biggest gripe with FO’s combat is that some enemies would “home in” on you. There are some monster creatures and after they die, they’ll do one more final swing before finally keeling over dead. That’s fine, except this attack will “home in” on you. There was more than once where I would kill the creature from behind and then dodge back, so I’d be a few feet away. The creature would spin around and basically zoom at me to get the hit in, and I died to this more than once. I feel like in a “fair” scenario, the creature just spins around and hits anything right behind it but this felt like a cheap “gotcha!” hit that was very annoying. I saw the same thing happen with enemies who would swing their weapons. If I was right next to them, they would take a step forward and swing their weapon, which covered a set distance. But if you’re farther away, taking that step forward seemed to cover more ground so that they could get really close to you and it always seemed really cheap to me.

I also found it really annoying how often enemy’s “guard” bars would recharge. You hit them while they’re blocking to chip away at this “guard” bar and when it breaks, you can get two or three slices in. But after that, the guard bar is just instantaneously back. It made fighting some of the black-armored storm troopers very irritating because you’d have to go two or three “rounds” with them before finally killing them. And while that’s fine when fighting a boss (or even a mini boss), having that with normal enemies just felt tedious and annoying.

I’m far from a Souls game fanboy. But even their biggest haters can’t deny that their combat is just top notch. 95% of the combat in most Souls games just has this fantastic flow to it. It feels very smooth, and you can get into a good groove while playing. FO’s combat in comparison just felt very janky and clunky to me, and knowing that it’s Respawn’s first foray into this type of gameplay is just incredibly apparent. And having experienced smoother and more refined types of this gameplay makes it much harder to enjoy FO’s combat. I don’t think the combat is all bad, and as I mentioned at the beginning it’s hard to justify the comparison to FromSoft because you’re pretty much comparing Padawan’s to Jedi Masters. But I also kept making comparisons the entire time I was playing, and it’s hard to settle for someone’s first attempt when you’ve played someone else’s mastery.

I’m surprised people don’t regard 2001 as highly as 1998 and 2007 in gaming history

I’ve seen plenty of lists that even outright skip it. Yet in my eyes, 2001 has to be at least in the top 3, whether for quality or events of that year.

Right off the bat, 2001 saw the demise of Sega as a console manufacturer and the entrance of Microsoft. This to go with Nintendo launching the GameCube and Gameboy Advance. This alone makes it an important year for gaming.

Then you get to the actual games, of which there were a monstrous number of quality titles:

https://en.wikipedia.org/wiki/2001_in_video_gaming

The ones that had a big impact or are at least still highly regarded?

Grand Theft Auto 3, Halo: Combat Evolved, Silent Hill 2, Super Smash Bros. Melee, Max Payne, Animal Crossing, Metal Gear Solid 2, Devil May Cry, SSX Tricky, Ico, Sonic Adventure 2, and of course the finest electronic apparatus of all time: Shrek.

And that’s just some of them.

The games alone already put it near 1998 for me (though Half-Life 1 and Ocarina of Time are hard to beat). The console switch-up is what makes it a genuinely important year, however. It was 2001 that basically determined the course of the next 20 years of gaming. Nintendo went from the strongest console to focusing on first party titles and a focus on quirkiness over raw power. Microsoft built off the online gaming standards Sega set and also brought their own edge to gaming (quite literally considering the tone Xbox games are known for). PlayStation did a victory lap and cleaned house. Sega…

This is also where we started seeing a lot of trends that make up the current gaming industry get their start or, at least, become popular. GTA 3 eviscerated the legacy of Shenmue and Driver, and truly began the 3D open-world genre. Halo established the dominant trends of console shooters to this day, from game play to cinematics. MGS2 preempted loads of postmodernist trends in video game storytelling (as well as the trend of those ideas not gelling entirely with game play). Silent Hill 2 all but created modern horror games, or at least set the standard (so high that few have matched it). Even Max Payne gave us bullet time and cinematic third person action games in earnest.

It’s also the year I’d argue that “dark and edgy” became the norm, where the M-rating started dominating mainstream discourse in gaming. Now, games were just one aspect of this. Pop culture in general had been on a trend of greater edginess all throughout the 80s and 90s, but 2001 actually felt dark, perhaps due to 9/11 putting a damper on everything. But I remember 2001 as being the year filled with the likes of Eminem’s “Stan” and Linkin Park’s “In the End”, which ought to communicate the general mood of pop culture. It was the heyday of the Douche Age too, with juvenile pop-punk and sex comedies and extreme sports galore.

If it wasn’t for 9/11 there’d have been a shitload more nostalgia for this year. Maybe that’s why 2001 is sometimes overlooked in gaming?

If I’m wrong, please correct me.

New to console gaming. Should I buy Xbox one S or Xbox one x?

Hello! My first post here, I am a PC gamer. I don’t even have a good gaming PC but it works. I have a very bad graphics card (gtx 560). It was good years back but now, games lag on it and I’d need a lot of money to build a great gaming PC so I thought of buying a console, it lasts longer and I wont need to upgrade it. I have a 1336*768 resolution monitor and I am going to connect my xbox to it. Which one should I buy? Or should I just wait for a new console?

Ever played a game for a year? Specifically 1 run, build, modpack, etc?

I saw a news article a while back of someone who played 1 civ campaign for a decade. Kind of blew my mind that a single run could last that long.

One could definitely play a roguelike, a mmo, or a shooter for a year but has anyone ever played a single run of a game for 6 to 12 months?

Only games I can really think thats possible on would be like Factorio, Certain Minecraft Modpacks (or vanilla if you are big into building), and maybe rimworld if you could really drag it out.

Im just curious if anyone else has done this legit. Got some stories about said experience? Maybe imgur gallery?